person
PARSED TELEMETRY LIVE
verified PLAYER-FIRST TRANSLATION v1.0.4 PRODUCTION sync_problem MANDATORY MP SYNC
calendar_today RELEASED OCT 24, 2025 • download 342 MB STEAM DELTA

Moon Sweepers v1.0.4: The Airlock & Co-op Stability Hotfix

We parsed all 4,200 lines of developer code diffs so you don't have to. Here is what actually impacts your lunar salvage shifts, early-game tractor investments, and 4-player pressure chamber survivability tonight.

NETCODE COMPATIBILITY 100% VALIDATED
Deck Verification: 60 FPS Fixed Shader Pre-cached
// TL;DR 15-SECOND PLAYER SCAN //
READ TIME: 25 SECONDS
BUFF speed
Terrain Movement +15%

Sweepers move noticeably quicker through coarse lunar regolith pits without bogging down.

IMPACT: S-TIER ROTATION
BUGFIX leak_remove
Crater Zone 3 Desync

Eliminated the fatal crash that wiped team inventories when transitioning airlocks in Zone 3.

90% DISCONNECT DROP
ECONOMY savings
Push Sweeper Drop

Cost slashed from $350 to $300. Solo operators can afford mechanized cleanup by Shift 2.

-$50 BARRIER TO ENTRY
QOL smart_display
Steam Deck Font Scale

Added 80%-130% HUD slider in Display Settings. Vacuum PSI readout is finally legible handheld.

HANDHELD ESSENTIAL
All (14) Buffs (4) Fixes (6) Economy (4)
A

Multiplayer & Station Stability

Network handshake rewrites & 4-crew state replication

MAJOR WIN // +90% RELIABILITY
BUGFIX / CRITICAL Crater Zone 3 Airlock Decompression Loop
SEVERITY: GAME-BREAKING
close BEFORE (v1.0.3)

When 4 crewmembers queued simultaneously inside the decompression chamber, Client #3 and #4 suffered a 100% desync crash, dropping collected moon canisters through the void terrain floor.

check_circle NOW (v1.0.4)

Server now queues atmospheric equalize packets sequentially. Zero dropped player states in 200+ simulated team cycles during community test runs.

DEV NOTE TRANSLATION: "Host-authoritative pressure locks will no longer drop ping timeouts over 120ms."
NETWORKING P2P Host Migration Auto-Recovery
RECONNECTION SUCCESS: 94%

If the lobby creator drops connection during vacuum transit, the session will now seamlessly migrate to the player with the lowest average ping instead of terminating the expedition and returning everyone to the main title screen.

B

Balance & Station Economy

Early game velocity, scrap valuation, and contract pacing

NET CASH RATE +25%
What This Means for Solo Players & Fresh Saves ECONOMY BUFF

Pre-v1.0.4 Moon Sweepers had a notorious "Hour 2 slog" where teams were stuck hand-sweeping toxic titanium dust before qualifying for motorized gear. Developers directly targeted this friction point:

Item / Currency Spec Patch v1.0.3 Patch v1.0.4 Player Practical Result
Push Sweeper Starter Price $350 credits $300 credits Unlocked by end of Contract Shift #2
Titanium Shard Yield per Kg 12 credits / kg 15 credits / kg +25% faster payout on industrial slag runs
Depleted Filter Recore Cost $85 repair $60 repair Prevents debt spiral if airlock traps team
Fine Regolith Dust Clean Rate 0.8 L/sec 1.1 L/sec 37% speedup clearing standard landing pads
lightbulb
Optimal Shift Strategy in v1.0.4

Skip the Manual Broom Mk2 upgrade completely. Because Push Sweeper dropped to $300 and slag gives $15/kg, prioritize running 2 rapid pad-cleans and buy the Push Sweeper directly. You save $90 in intermediate tooling.

FIG 4.2: TIER 1 PUSH RIG
// VEHICLE TELEMETRY OVERLAY //

Terrain Friction Curve Flattened

The physics model no longer applies dual rolling resistance inside slope grade angles under 15°. Your rover and push carts will glide predictably over light craters without sudden stalling.

Traction Coeff: 0.82 (+0.14) • Grade Limit: 22°
C

Vehicles & Cleaning Tools

Durability coefficients, maintenance cycles, and garage builds

EFFICIENCY TWEAKS
DURABILITY BUFF cleaning_services

Standard Hand Broom Degradation

Durability loss reduced by 30% against basalt chunks. You can now clear up to 4 complete satellite dish arrays before needing a station bristle replacement.

Cycles Before Break: 14 → 20 +42% LIFE
TIME SAVER construction

Modular Garage Bay Build Time

Assembly animation shortened from 120 seconds to 60 seconds. Station construction no longer leaves your entire crew standing idle waiting for pressurized walls to cure.

Erection Time: 120s → 60s -50% WAIT
D

Bugs & Exploits Patched

Loophole closures and physics glitch corrections

EXPLOIT PURGED
gavel

Infinite Moon Dust Chamber Glitch Removed

Tapping the decompression override while holding an inverted vacuum canister previously duplicated vacuumed regolith dust indefinitely, allowing speedrunners to farm $10,000 credits in 3 minutes.

STATUS: EXPLOIT RESOLVED LEADERBOARD PURGE IN EFFECT

Exact Rule Shifts: v1.0.3 Legacy vs v1.0.4 Live

Detailed parameter changes scraped from the internal configuration files.

FILE: GameParams_Core.bin
Mechanic / Game Parameter v1.0.3 Previous Value v1.0.4 Current Value Delta Shift & Strategic Verdict
Regolith Friction Factor 1.45 (Sluggish) 1.10 (Responsive) -24% Drag: Drastic maneuverability improvement for wheeled gear.
Decompression Valve Timeout 3500ms 8500ms +5.0s Window: High ping participants have ample time to clear locks.
Basalt Ore Grinder Throughput 4.2 Units/sec 5.8 Units/sec +38% Speed: Less time waiting around station storage hoppers.
Oxygen Cannister Price $45 $40 -$5 Relief: Slight survivability buffer when getting lost in deep craters.
notifications_active
Track Moon Sweepers v1.0.5 Drops Get pinged the instant new weapon, vacuum, and rover stats get translated.